Another step closer to being geared.
If you're a perfectionist like me you're going to be pretty annoyed at the amount of extra work F2P twinks require. In addition to gear, you're going to want to level Enchanting and Leatherworking. With 100 Enchanting I'll be able to enchant +15 HP to chest, +1 Stamina/Agility to bracer, +1 Resistance or +10 Armor to cloak, and +1 Weapon Damage on both my weapons. 100 Leatherworking nets me an extra 48 armor. Obviously not a major gain at all, especially compared to P2P twink enchants, but it's going to make a difference at the skill cap and will show dedication.
Before dropping Engineering I'm filling my bank with these.
I was lucky enough to have the recipe drop (TWICE).
I decided I'm going to level Engineering as well. At 60 Engineering I can enchant my ranged weapon with +1 Damage, and if I decide to level it more I can pick up a Mechanical Squirrel at 80, and since I already have schematics, I'm probably going to go all the way to 100 and craft a bunch of EZ-Thro Dynamite before dropping both Engineering and Enchanting and picking up Herbalism and Skinning. Those Horde side twinks who don't intend to fish can get another +4 Stamina with goggles at 100, but I plan on fishing for my hat.
Zug Zug,
~ Thirk
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